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In association with 
The World's Most Advanced 21st Century Skill Development Program & Platform 

Education Enhanced

Brings to you a learning experience beyond classrooms!

Program Highlights:

- 60 Hours Offline Classes [Spread across 30 Weeks i.e. Weekly 2 classes on Monday & Tuesday during the school hours]

- Bi-weekly online doubt clearing sessions 

- Continuous project based / hands-on learning approach (no exams or textbooks)

Programs Offered

STEM [Grades 1-3]

STEM is a curriculum based on the idea of educating students in four specific disciplines — Science, Technology, Engineering and Mathematics — in an interdisciplinary and applied approach.

STEM teaching and learning goes beyond the mere transfer of knowledge. It engages students and equips them with critical thinking, problem solving, creative and collaborative skills.

*This program includes a kit.

Scratch Programming [Grade 4]


Scratch is a block-based visual programming language primarily for children of 8-16 years as an educational tool for coding. Users of the site can create projects on the web using a block-like interface. Scratch consists of important features of many programming languages like loops (repeat blocks) & conditionals (if-then blocks).

Benefits of learning Scratch:

• Scratch allows young people to integrate creativity in storytelling, games, and animation. Kids can collaborate on projects through the use of Scratch and share their projects online.

• Scratch allows students to develop 21st-century skills through the use of technology.

• Scratch is used in over 150 countries and available in over 40 languages.

WIX  [Grade 5]

Websites and applications are in the daily lives of every individual with access to the internet. From ordering food to learning, everyone uses a platform that is either a website or an app.

The first step to developing anything is conceptualizing the design and workflow of the system. Learning the tactics of designing websites and applications without coding at a young age provides the best foundation for the future of the student in a world that increasingly demands web designers and developers.

Sensing & Automation with Arduino  [Grade 6-8]

 If you have an idea, converting it to a prototype is super easy if you know how to use Arduino. From sensing to automation, you can do anything and everything you want from building a home automation system to building complex projects involving multiple sensors and winning global hackathons!


Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online.

*This program includes a kit.


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